Calling for the clock Once a reasonable amount of time has passed any player at the table or the dealer may call clock and once a clock is called for, a player will be given one minute to make a decision. If action has not been taken by the time the minute is over, there will be a 10-second countdown. If a player has not acted on his hand by the time the countdown is over, the hand will be dead.
New limits When time has elapsed in a round and a new round is announced, the new limits apply to the next hand. A hand has begun with the first riffle.
Misdeal In Hold-em if either of the 'buttons' hole cards are exposed it is a misdeal. This is because a player cannot receive two consecutive cards. In Omaha it is a misdeal if the buttons 3rd or 4th card is exposed. If any card leaves the table it is a misdeal.
Unprotected hand If a dealer kills an unprotected hand, the player will have no redress and will not be entitled to his money back. An exception would be if a player raised and his raise had not yet been called, he would be entitled to receive his raise back.
Call In no-limit, an oversized chip before the flop is a call; after the flop, an oversized chip by the initial bettor put in the pot will constitute the size of the bet. In pot-limit and no-limit, if a player states raise and does not state an amount when they throw in an oversized chip, the raise will be the maximum amount allowable up to the size of that chip.
Raise The minimum a player may raise is double the previous bet, (a raise is considered a bet by itself. In other words it is double the raise, NOT double the total of the call & the raise). Ex. Bet is 200, next player raises 500 (total of 700), the minimum raise allowed to the next player is a total of 1200 (not 1400). If a player puts in a raise of 50 percent or more of the previous bet, he will be required to make a full raise. The raise will be exactly the minimum raise allowed.
One Motion In NL or PL, when raising, a player must either put the amount of the raise out in one motion or state the raise amount. By stating the word raise, a player protects his right to raise, but the raise must be made in one additional motion unless he states the amount.
Re-raising an All In In order to reopen the betting to a player who already has acted, the all-in bet must have been 50% or more than the previous bet. Ex. Player 1 bets 800, player 2 goes all-in for 1100, player 3 calls 1100. Player 1 may call the 300 raise or fold, they may not raise since the all-in bet was less than 50% of the bet. Had the all-in been 1200 or more, then they would have the option of re-raising.
Side Pots Each side pot will be split as a separate pot. They will not be mixed together before they are split.
Face up All cards will be turned face up once a player is all in and all action is complete.
Odd chips In flop games, when there are two or more high hands, the odd chip(s) will go to the left of the button.
Killing a hand Dealers cannot kill a winning hand that was turned face up and was obviously the winning hand.
Rabbit Hunting Rabbit hunting is discouraged and will be at the dealer's discretion, and even then will only be done very rarely.
Chip Visibility All chips must be visibly displayed at all times with the highest denomination chips on top or stacked in front. Players may not remove chips from the table at any time. When players move tables, the dealer will give them a voucher with the amount of their chips written on it. They will give that voucher to the dealer at their new table, who will give them chips based on the amount on the voucher.

Chip and a Chair Program

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